EVR.Color = function(color)
{
   this.set_rgb(color);
}
EVR.Color.prototype.set_rgb = function(color)
{
   if (typeof color == "object")
   {
      this.rgb = color;
   }
   else if (color.slice(0, 3) == "rgb")
   {
      this.rgb = this.extract_rgb_from_tuple(color);
   }
   else
   {
      this.rgb = this.extract_rgb_from_hex_string(color);
   }
}
EVR.Color.prototype.extract_rgb_from_tuple = function(color)
{
   var rgb = color.match(/\d+/g);
   return [+rgb[0], +rgb[1], +rgb[2]];
}
EVR.Color.prototype.extract_rgb_from_hex_string = function(color)
{
   var r = parseInt(color.slice(1, 3), 16);
   var g = parseInt(color.slice(3, 5), 16);
   var b = parseInt(color.slice(5, 7), 16);
   return [r, g, b];
}
EVR.Color.prototype.get_string = function()
{
   var r = parseInt(this.rgb[0]);
   var g = parseInt(this.rgb[1]);
   var b = parseInt(this.rgb[2]);
   return "rgb(" + r + "," + g + "," + b + ")";
}
EVR.Color.prototype.toString = function()
{
   return "[object EVR.Color]";
}
Map = function(parent, colors, beams)
{
   this.apply_style = apply_style;
   this.build_map = build_map;
   this.advance_indicator = advance_indicator;
   this.get_color = get_color;
   this.determine_beam_color = determine_beam_color;
   this.determine_beam_width = determine_beam_width;
   this.determine_beam_lane = determine_beam_lane;
   this.element = document.createElement("table");
   this.tr = document.createElement("tr");
   this.index = 0;
   this.element.appendChild(this.tr);
   this.apply_style();
   this.build_map();
   this.append_self(parent);

   function apply_style()
   {
      this.element.style.position = "absolute";
      this.element.style.left = "0px";
      this.element.style.top = "0px";
      this.element.style.width = "100%";
      this.element.setAttribute("cellspacing", "0");
      this.element.setAttribute("cellpadding", "0");
   }
   function build_map()
   {
      var ii = 0;
      for (; BEAM_PROPERTIES[ii]; ii++)
      {
	 var cell = document.createElement("td");
	 var course = document.createElement("div");
	 var indicator = document.createElement("div");
	 cell.style.verticalAlign = "top";
	 course.style.height = MAP_COURSE_HEIGHT + "px";
	 course.style.marginBottom = MAP_COURSE_MARGIN + "px";
	 course.style.backgroundColor = this.determine_beam_color(ii);
	 indicator.style.height = MAP_INDICATOR_HEIGHT + "px";
	 cell.appendChild(course);
	 cell.appendChild(indicator);
	 this.tr.appendChild(cell);
      }
      this.advance_indicator();
   }
   function advance_indicator()
   {
      var nodes = this.tr.childNodes;
      var index = this.index++;
      if (index > 0)
      {
	 var previous_cell = nodes[index-1].getElementsByTagName("div");
	 previous_cell[1].style.backgroundColor = "";
	 previous_cell[1].style.borderBottom = 0;
      }
      var current_cell = nodes[index].getElementsByTagName("div");
      current_cell[1].style.backgroundColor = MAP_INDICATOR_COLOR;
      current_cell[1].style.borderBottom = MAP_INDICATOR_BORDER;
   }
   function get_color(index)
   {
      return colors[index];
   }
   function determine_beam_color(index)
   {
      return colors[parseInt(beams[index][0])];
   }
   function determine_beam_lane(index)
   {
      return parseInt(beams[index][1])-1;
   }
   function determine_beam_width(index)
   {
      return parseInt(beams[index][2]) * BEAM_WIDTH_MULTIPLIER;
   }
}

Map.prototype = new Element;
Math.get_random_number = function(min, max)
{
   return Math.random() * (max - min) + min;
}
Math.get_random_int = function(min, max)
{
   return Math.floor(Math.random() * (max - min + 1)) + min;
}
function Course(parent, map)
{
   this.apply_style = apply_style;
   this.initialize_beams = initialize_beams;
   this.element = document.createElement("div");
   this.append_self(parent);
   this.apply_style();
   this.initialize_beams();
   function apply_style()
   {
      var background_color = map.determine_beam_color(0);
      this.element.style.backgroundColor = background_color;
      this.element.style.width = parent.clientWidth + "px";
      this.element.style.height = parent.clientHeight * (5/16);
      this.element.style.fontSize = "0px";
      this.element.style.overflow = "hidden";
      this.element.style.marginTop = parent.clientHeight * (5/23);
      this.element.style.borderTopWidth = BEAM_HEIGHT/2 + 1 + "px";
      this.element.style.borderBottomWidth = 2 + "px";
      this.element.style.borderStyle = "solid";
      this.element.style.borderColor = background_color;
   }
   function initialize_beams()
   {
      var ii = 0, jj = 0;
      var initial_color = map.determine_beam_color(0);
      var color = initial_color;
      var lane = map.determine_beam_lane(0);
      var width = map.determine_beam_width(0);
      var x = EMOTICON_START_X + EMOTICON_WIDTH + BEAM_START_OFFSET;
      while (ii++ < BEAM_COUNT)
      {
	 new Beam(this.element, color, width, lane++, x);
	 if (lane > BEAM_COUNT-1) lane = 0;
	 color = map.get_color(jj++);
	 if (color == initial_color) color = map.get_color(jj++);
      }
   }
}

Course.prototype = new Element;
EVR.Requester = function(path, query, text, post)
{
   this.path = path;
   this.query = query;
   this.text = text || false;
   this.set_method(post);
   this.build();
}
EVR.Requester.prototype.set_method = function(post)
{
   var method = "GET";
   if (post == true)
   {
      method = "POST";
   }
   this.method = method;
}
EVR.Requester.prototype.build = function()
{
   if (window.XMLHttpRequest)
   {
      this.request = new XMLHttpRequest();
   }
   else
   {
      this.request = new ActiveXObject("Microsoft.XMLHttp");
   }
}
EVR.Requester.prototype.execute = function()
{
   var request = this.request;
   var method = this.method;
   var url = this.build_url();
   var parameters = null;
   request.open(method, url, false);
   if (method == "POST")
   {
      var mime = "application/x-www-form-urlencoded";
      parameters = this.query;
      request.setRequestHeader("Content-type", mime);
   }
   request.send(parameters);
   return this.text ? request.responseText : request.responseXML;
}
EVR.Requester.prototype.build_url = function()
{
   var url = this.path + "?" + +new Date;
   if (this.method == "GET" && !!this.query)
   {
      url += "&" + this.query;
   }
   return url;
}
EVR.Requester.prototype.toString = function()
{
   return "[object EVR.Requester]";
}
54.91.121.255
54.91.121.255
54.91.121.255
 
July 19, 2017


f1. BOSS

Games are corrupt dissolutions of nature modeled on prison, ordering a census from the shadows of a vile casino, splintered into shattered glass, pushing symbols, rusted, stale, charred, ultraviolet harbingers of consumption and violence, badges without merit that host a disease of destruction and decay.

You are trapped. You are so trapped your only recourse of action is to imagine an escape route and deny your existence so fully that your dream world becomes the only reality you know. You are fleeing deeper and deeper into a chasm of self-delusion.

While you're dragging your listless, distending corpus from one cell to another, amassing rewards, upgrades, bonuses, achievements, prizes, add-ons and status boosts in rapid succession, stop to think about what's inside the boxes because each one contains a vacuous, soul-sucking nightmare.

Playing can be an awful experience that spirals one into a void of harm and chaos, one so bad it creates a cycle between the greater and lesser systems, each breaking the other's rules. One may succeed by acting in a way that ruins the world.


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