EVR.include("menu/Command.js");
EVR.Menu.Parser = function(container, width, height, margin, dispatcher)
{
   this.container = container;
   this.width = width;
   this.height = height;
   this.margin = margin;
   this.dispatcher = dispatcher;
   this.parse();
}
EVR.Menu.Parser.prototype.parse = function()
{
   var document = this.fetch_folder(MENU_INITIAL_SCRIPT);
   this.options = [];
   this.build_options(document.firstChild, this.options, true);
}
EVR.Menu.Parser.prototype.fetch_folder = function(file)
{
   var path = SOURCE_PATH + "menu/folder/" + file;
   var document = new EVR.Requester(path, null).execute();
   return document;
}
EVR.Menu.Parser.prototype.build_path = function(name)
{
   return MENU_PATH + name + MENU_EXTENSION;
}
EVR.Menu.Parser.prototype.build_options = function(node, options, visible)
{
   var current = node.firstChild;
   for (var ii = 0; current; ii++)
   {
      options.push(this.build_option(current, ii, visible));
      current = current.nextElementSibling || current.nextSibling;
      if (!!!current || current.nodeType == 3)
      {
	 break;
      }
   }
   return options;
}
EVR.Menu.Parser.prototype.build_option = function(node, ii, visible)
{
   var name = this.extract_name(node);
   var command = new EVR.Menu.Command(node);
   var option = new EVR.Menu.Option(
      this.container, this.dispatcher, ii, name, this.width, this.height,
      this.margin, visible, command);
   this.add_children(option, node);
   return option;
}
EVR.Menu.Parser.prototype.extract_name = function(node)
{
   var name = node.firstChild.nodeValue;
   name = name.replace(/^\s+|\s+$/g, "");
   name = name.toUpperCase();
   return name;
}
EVR.Menu.Parser.prototype.add_children = function(option, node)
{
   if (node.tagName == "folder")
   {
      node = this.fetch_folder(node.getAttribute("script")).firstChild;
      option.children = [];
      this.build_options(node, option.children, false);
   }
}
EVR.Menu.Parser.prototype.toString = function()
{
   return "[object EVR.Menu.Parser]";
}
EVR.Menu.Dispatcher = function(evr, menu)
{
   this.evr = evr;
   this.menu = menu;
}
EVR.Menu.Dispatcher.prototype.escape = function()
{
   this.menu.escape();
}
EVR.Menu.Dispatcher.prototype.load_level = function(id, practice)
{
   practice = parseInt(practice) ? true : false;
   this.evr.load_level(id, practice);
}
EVR.Menu.Dispatcher.prototype.load_album = function(index)
{
   this.evr.load_album(index - 1);
}
EVR.Menu.Dispatcher.prototype.load_instructions = function()
{
   this.evr.load_instructions();
}
EVR.Menu.Dispatcher.prototype.load_history = function()
{
   this.evr.load_history();
}
EVR.Menu.Dispatcher.prototype.load_account = function()
{
   this.evr.load_account();
}
EVR.Menu.Dispatcher.prototype.log_out = function()
{
   this.evr.log_out();
}
EVR.Menu.Dispatcher.prototype.load_about = function()
{
   this.evr.load_about();
}
EVR.Menu.Dispatcher.prototype.load_ending = function()
{
   this.evr.load_ending();
}
EVR.Menu.Dispatcher.prototype.ignore = function()
{
}
EVR.Menu.Dispatcher.prototype.toString = function()
{
   return "[object EVR.Menu.Dispatcher]";
}
EVR.Menu.Background = function(container)
{
   EVR.Graphic.call(this, container, null, null, ALIGN_CENTER);
   this.set_proportions(1, .36);
   this.place(null, -.0025);
//    this.set_color(MENU_BACKGROUND_COLOR);
//    this.css.borderTop = "2px solid #505050";
//    this.css.borderBottom = "2px solid #505050";
   this.append();
}
EVR.Menu.Background.prototype = new EVR.Graphic;
EVR.Menu.Background.prototype.toString = function()
{
   return "[object EVR.Menu.Background]";
}
<?php
require_once(dirname(__FILE__) . "/Levels.php");
echo new folder\Levels(true);
<?php
require_once(dirname(__FILE__) . "/Album.php");
echo new folder\Album();
<?php
namespace folder;
require_once "Builder.php";
class Main extends Builder
{
   public function __construct()
   {
      parent::__construct(False);
   }
   protected function add_options()
   {
      $this->add_folder("Play", "fetch_levels_folder");
      $this->add_folder("Practice", "fetch_practice_levels_folder");
      if ($this->progress > 0)
      {
         $this->add_folder("Browse Album", "fetch_album_folder");
      }
      if ($this->progress > 0)
      {
         $this->add_option("Records", "load_history");
      }
      $this->add_option("How to Play", "load_instructions");
      if (!\account\is_permanent_account($this->user_path))
      {
         $this->add_option("Log in / Register", "load_account");
      }
      $this->add_option("About", "load_about");
      if (\account\is_permanent_account($this->user_path))
      {
         $this->add_option("Log out (" . $_COOKIE["name"] . ")", "log_out");
      }
      if ($this->progress >= 10)
      {
         $this->add_option("View Ending", "load_ending");
      }
      $this->add_option("Press F11 for fullscreen", "ignore");
   }
   private function add_folder($name, $script)
   {
      $this->startElement("folder");
      $this->writeAttribute("script", $script . ".php");
      $this->text($name);
      $this->endElement();
   }
   private function add_option($name, $action)
   {
      $this->startElement("option");
      $this->writeAttribute("action", $action);
      $this->text($name);
      $this->endElement();
   }
}
3.92.28.84
3.92.28.84
3.92.28.84
 
September 30, 2015


Edge of Life is a form I made with Babycastles and Mouth Arcade for an event in New York called Internet Yami-ichi, a flea market of internet-ish goods. We set up our table to look like a doctor's office and pharmacy and offered free examinations and medication prescriptions, a system described by one person as "a whole pharmacy and medical industrial complex".

Diagnoses were based on responses to the form and observations by our doctor during a short examination. The examination typically involved bizarre questions, toy torpedoes being thrown at people and a plastic bucket over the patient's head. The form combined ideas from Myers-Briggs Type Indicators, Codex Seraphinianus and chain-mail personality tests that tell you which TV show character you are. In our waiting room, we had Lake of Roaches installed in a stuffed bat (GIRP bat). It was really fun!

The icons for the food pyramid are from Maple Story and the gun icons are from the dingbat font Outgunned. I'm also using Outgunned to generate the items in Food Spring.