<?php
namespace structures\html;
class Script extends Element
{
   public function __construct($src=null)
   {
      parent::__construct("script");
      $this->add_attribute("src", $src);
   }
}
<?php
namespace structures\html;

class Head extends Element
{
   public function __construct(
      $title=null, $css_path=null, $description=null, $favicon_path=null,
      $thumbnail_path=null)
   {
      parent::__construct("head");
      $this->title = $title;
      $this->css_path = $css_path;
      $this->description = $description;
      $this->favicon_path = $favicon_path;
      $this->thumbnail_path = $thumbnail_path;
   }
   protected function build_content()
   {
      $markup = $this->build_title();
      $markup .= $this->build_css_link();
      $markup .= $this->build_description();
      $markup .= $this->build_favicon_link();
      $markup .= $this->build_thumbnail_link();
      return $markup;
   }
   protected function build_title()
   {
      $title = $this->title;
      if (!is_null($title))
      {
         return new Title($this->title);
      }
      return null;
   }
   protected function build_css_link()
   {
      $path = $this->css_path;
      if (!is_null($path))
      {
         return new Link("stylesheet", $path);
      }
      return null;
   }
   protected function build_description()
   {
      $description = $this->description;
      if (!is_null($description))
      {
         return new Meta($description, "description");
      }
      return null;
   }
   protected function build_favicon_link()
   {
      $path = $this->favicon_path;
      if (!is_null($path))
      {
         return new Link("shortcut icon", $path);
      }
      return null;
   }
   protected function build_thumbnail_link()
   {
      $path = $this->thumbnail_path;
      if (!is_null($path))
      {
         return new Link("image_src", $path);
      }
      return null;
   }
}
<?php
namespace structures\html;

class Table extends Element
{
   public function __construct($id=null, $class=null, $cellspacing=0)
   {
      parent::__construct("table", $id, $class);
      $this->add_attribute("cellspacing", $cellspacing);
   }
}
<?php
namespace structures\html;

class A extends Element
{
   public function __construct($href=null, $content=null, $id=null, $class=null)
   {
      parent::__construct("a", $id, $class);
      $this->add_attribute("href", $href);
      $this->content = $content;
   }

   protected function build_content()
   {
      $content = $this->content;
      if (is_null($content))
      {
         $content = $this->get_attribute("href");
      }
      return $content;
   }
}
<?php
namespace structures\html;

class HTML extends Element
{
   public function __construct(
      $title=null, $css_path=null, $description=null, $favicon_path=null,
      $thumbnail_path=null)
   {
      parent::__construct("html");
      $this->title = $this->get_default($title, "PAGE_TITLE");
      $this->css_path = $this->get_default($css_path, "CSS_PATH");
      $this->description = $description;
      $this->favicon_path = $favicon_path;
      $this->thumbnail_path = $thumbnail_path;
   }
   protected function build_content()
   {
      $markup = $this->build_head();
      $markup .= new Body($this->build_body());
      return $markup;
   }
   protected function build_head()
   {
      return new Head(
         $this->title, $this->css_path, $this->description,
         $this->favicon_path, $this->thumbnail_path);
   }
   protected function build_body()
   {
      return null;
   }
}
<?php
namespace structures\html;

class Td extends Element
{
   public function __construct(
      $content=null, $id=null, $class=null, $colspan=null, $rowspan=null)
   {
      parent::__construct("td", $id, $class);
      $this->content = $content;
      $this->add_attribute("colspan", $colspan);
      $this->add_attribute("rowspan", $rowspan);
   }
   protected function build_content()
   {
      return $this->content;
   }
}
<?php
namespace structures\html;

class IFrame extends Element
{
   public function __construct($id, $src, $width, $height)
   {
      parent::__construct("iframe", $id);
      $this->add_attribute("src", $src);
      $this->add_attribute("width", $width);
      $this->add_attribute("height", $height);
      $this->add_attribute("frameborder", "0");
   }
}
<?php
namespace structures\html;

class Body extends Element
{
   public function __construct($content)
   {
      parent::__construct("body");
      $this->content = $content;
   }
   protected function build_content()
   {
      return $this->content . $this->break_line();
   }
}
216.73.216.159
216.73.216.159
216.73.216.159
 
July 19, 2017


f1. BOSS

Games are corrupt dissolutions of nature modeled on prison, ordering a census from the shadows of a vile casino, splintered into shattered glass, pushing symbols, rusted, stale, charred, ultraviolet harbingers of consumption and violence, badges without merit that host a disease of destruction and decay.

You are trapped. You are so trapped your only recourse of action is to imagine an escape route and deny your existence so fully that your dream world becomes the only reality you know. You are fleeing deeper and deeper into a chasm of self-delusion.

While you're dragging your listless, distending corpus from one cell to another, amassing rewards, upgrades, bonuses, achievements, prizes, add-ons and status boosts in rapid succession, stop to think about what's inside the boxes because each one contains a vacuous, soul-sucking nightmare.

Playing can be an awful experience that spirals one into a void of harm and chaos, one so bad it creates a cycle between the greater and lesser systems, each breaking the other's rules. One may succeed by acting in a way that ruins the world.