EVR.include("level/map/Display.js");
EVR.Level.Map = function(level)
{
   EVR.Graphic.call(
      this, level.road, null, null, ALIGN_TOP_RIGHT, level.road.container);
   this.level = level;
   this.register = level.register;
   this.height = this.level.register.get_dimensions(true)[1];
   this.build();
   this.append();
   this.display = new EVR.Level.Map.Display(this, this.level);
}
EVR.Level.Map.prototype = new EVR.Graphic;
EVR.Level.Map.prototype.build = function()
{
   var level = this.level;
   var register = this.register;
   this.set_color(level.background);
   this.css.borderTop = register.css.borderTop;
}
EVR.Level.Map.prototype.shape = function()
{
   EVR.Graphic.prototype.shape.call(this);
   var dimensions = this.register.get_dimensions();
   var width = this.container.get_dimensions()[0] - dimensions[0];
   this.set_dimensions(width, dimensions[1]);
}
EVR.Level.Map.prototype.place = function(x, y)
{
   EVR.Graphic.prototype.place.call(this);
   var y = this.register.get_coordinates()[1];
   this.set_coordinates([null, y]);
}
EVR.Level.Map.prototype.draw = function()
{
   EVR.Graphic.prototype.draw.call(this);
   !!this.display && this.display.draw();
}
EVR.Level.Map.prototype.advance_player = function(ii)
{
   this.display.advance_player(ii);
}
EVR.Level.Map.prototype.advance_ghost = function(ii)
{
   this.display.advance_ghost(ii);
}
EVR.Level.Map.prototype.get_player_position = function()
{
   return this.display.get_player_position();
}
EVR.Level.Map.prototype.hide_ghost_indicator = function()
{
   this.display.hide_ghost_indicator();
}
EVR.Level.Map.prototype.toString = function()
{
   return "[object EVR.Level.Map]";
}
EVR.Level.Map.Indicator = function(display, opacity)
{
   this.display = display;
   this.cells = display.row.cells;
   this.border_width = INDICATOR_BORDER_WIDTH;
   this.current = -1;
   this.opacity = opacity;
   this.attached = false;
   this.build_outer();
   this.build_inner();
   this.draw();
}
EVR.Level.Map.Indicator.prototype.build_outer = function()
{
   var element = document.createElement("div");
   var cell = this.cells[0];
   var css = element.style;
   css.width = "100%";
   css.background = INDICATOR_BORDER_COLOR;
   css.position = "relative";
   css.opacity = this.opacity;
   css.fontSize = "0px";
   this.element = element;
}
EVR.Level.Map.Indicator.prototype.build_inner = function()
{
   var element = document.createElement("div");
   var css = element.style;
   css.background = INDICATOR_COLOR;
   css.position = "relative";
   css.width = "100%";
   css.top = this.border_width;
   css.fontSize = "0px";
   this.element.appendChild(element);
   this.inner = element;
}
EVR.Level.Map.Indicator.prototype.draw = function(height)
{
   if (height == null)
   {
      height = this.cells[0].clientHeight;
   }
   height -= 2;
   this.element.style.height = height;
   this.inner.style.height = height - this.border_width * 2;
}
EVR.Level.Map.Indicator.prototype.advance = function(ii)
{
   this.current = ii;
   this.append();
}
EVR.Level.Map.Indicator.prototype.append = function()
{
   this.cells[this.current].appendChild(this.element);
   this.attached = true;
}
EVR.Level.Map.Indicator.prototype.remove = function()
{
   if (this.attached)
   {
      this.cells[this.current].removeChild(this.element);
      this.attached = false;
   }
}
EVR.Level.Map.Indicator.prototype.get_position = function()
{
   return this.current;
}
EVR.Level.Map.Indicator.prototype.toString = function()
{
   return "[object EVR.Level.Map.Indicator]";
}
EVR.Level.Records = function(level)
{
   EVR.Table.call(this, level.road, "1%", "100%");
   this.level = level;
   this.history = level.history;
   this.colors = RECORDS_COLORS;
   this.sizes = RECORDS_FONT_SIZES;
   this.lengths = RECORDS_TIER_LENGTHS;
   this.element.style.textAlign = "center";
   this.texts = [];
   this.new_entry_added = false;
   this.set_times();
   this.display();
   this.append();
}
EVR.Level.Records.prototype = new EVR.Table;
EVR.Level.Records.prototype.set_times = function()
{
   this.times = this.history.get_times().sort(this.compare_times);
}
EVR.Level.Records.prototype.compare_times = function(x, y)
{
   if (x.get() < y.get())
   {
      return -1;
   }
   if (x.get() > y.get())
   {
      return 1;
   }
   return 0;
}
EVR.Level.Records.prototype.display = function()
{
   this.insert_rows();
   var times = this.times;
   this.display_first_tier(times.slice(0, 1)[0]);
   this.display_second_tier(times.slice(1, 3));
   this.display_third_tier(times.slice(3));
}
EVR.Level.Records.prototype.insert_rows = function()
{
   var count = this.lengths[2];
   for (var ii = 0; ii < count; ii++)
   {
      var row = this.insert_row();
      if (ii != count - 1)
      {
	 row.style.height = 100 / count + "%";
      }
   }
}
EVR.Level.Records.prototype.display_first_tier = function(time)
{
   var row = this.get_rows()[0];
   var cell = this.insert_cell(row);
   this.fill_cell(cell, time, 0, this.lengths[2]);
}
EVR.Level.Records.prototype.fill_cell = function(cell, time, index, span)
{
   if (!!span)
   {
      cell.rowSpan = span;
   }
   if (!!!time)
   {
      time = RECORDS_BLANK_TIME_TEXT;
   }
   var color = this.determine_font_color(time);
   var font = RECORDS_FONT_FAMILY;
   var size = this.determine_size(index);
   var string = time.toString(RECORDS_PRECISION);
   var container = this.level.container;
   var text = new EVR.Text(cell, string, font, color, size, container);
   this.style_cell(cell, index);
   this.texts.push(text);
}
EVR.Level.Records.prototype.determine_font_color = function(time)
{
   var newest = this.history.get_newest().time;
   if (time instanceof EVR.Time)
   {
      if (!this.new_entry_added && newest.get() == time.get())
      {
	 this.new_entry_added = true;
	 return RECORDS_NEW_FONT_COLOR;
      }
   }
   return RECORDS_FONT_COLOR;
}
EVR.Level.Records.prototype.determine_size = function(index)
{
   var sizes = this.sizes;
   if (index < 1)
   {
      return sizes[0];
   }
   if (index < 3)
   {
      return sizes[1];
   }
   return sizes[2];
}
EVR.Level.Records.prototype.style_cell = function(cell, index)
{
   var style = cell.style;
   style.background = this.determine_background_color(index);
   style.letterSpacing = RECORDS_LETTER_SPACING;
   style.padding = "0 " + RECORDS_PADDING;
   style.verticalAlign = "middle";
   style.fontWeight = RECORDS_FONT_WEIGHT;
   cell.noWrap = true;
}
EVR.Level.Records.prototype.determine_background_color = function(index)
{
   var colors = this.colors;
   if (index < 3)
   {
      return colors[index];
   }
   return colors[3];
}
EVR.Level.Records.prototype.display_second_tier = function(times)
{
   var span, cell, row, row_count = this.lengths[2];
   for (var ii = 0; ii < this.lengths[1]; ii++)
   {
      span = row_count / 2;
      row = this.get_rows()[ii * span];
      cell = this.insert_cell(row);
      this.fill_cell(cell, times[ii], ii + 1, span);
   }
}
EVR.Level.Records.prototype.display_third_tier = function(times)
{
   var cell, row;
   for (var ii = 0; ii < this.lengths[2]; ii++)
   {
      row = this.get_rows()[ii];
      cell = this.insert_cell(row);
      this.fill_cell(cell, times[ii], ii + 3);
   }
}
EVR.Level.Records.prototype.draw = function()
{
   var texts = this.texts;
   for (var ii = 0; ii < texts.length; ii++)
   {
      texts[ii].set_font_size();
   }
}
EVR.Level.Records.prototype.toString = function()
{
   return "[object EVR.Level.Records]";
}
54.174.51.80
54.174.51.80
54.174.51.80
 
July 19, 2017


f1. BOSS

Games are corrupt dissolutions of nature modeled on prison, ordering a census from the shadows of a vile casino, splintered into shattered glass, pushing symbols, rusted, stale, charred, ultraviolet harbingers of consumption and violence, badges without merit that host a disease of destruction and decay.

You are trapped. You are so trapped your only recourse of action is to imagine an escape route and deny your existence so fully that your dream world becomes the only reality you know. You are fleeing deeper and deeper into a chasm of self-delusion.

While you're dragging your listless, distending corpus from one cell to another, amassing rewards, upgrades, bonuses, achievements, prizes, add-ons and status boosts in rapid succession, stop to think about what's inside the boxes because each one contains a vacuous, soul-sucking nightmare.

Playing can be an awful experience that spirals one into a void of harm and chaos, one so bad it creates a cycle between the greater and lesser systems, each breaking the other's rules. One may succeed by acting in a way that ruins the world.


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