EVR.include("album/grid/Beam.js");
EVR.Album.Grid = function(container)
{
   this.container = container;
   this.visible = false;
}
EVR.Album.Grid.prototype.toggle = function()
{
   if (!this.visible)
   {
      this.show();
   }
   else
   {
      this.hide();
   }
}
EVR.Album.Grid.prototype.show = function()
{
   this.generate();
   this.start_flicker();
   this.visible = true;
}
EVR.Album.Grid.prototype.hide = function()
{
   window.clearInterval(this.interval);
   this.clear();
   this.visible = false;
}   
EVR.Album.Grid.prototype.generate = function()
{
   var beams = [];
   var container = this.container;
   var count = this.generate_count();
   for (var ii = 0; ii < count; ii++)
   {
      beams.push(new EVR.Album.Grid.Beam(container));
   }
   this.beams = beams;
}
EVR.Album.Grid.prototype.generate_count = function()
{
   return Math.get_random_int(ALBUM_MIN_BEAMS, ALBUM_MAX_BEAMS);
}
EVR.Album.Grid.prototype.clear = function()
{
   var beams = this.beams;
   for (var ii = 0; ii < beams.length; ii++)
   {
      beams[ii].hide();
   }
   this.beams = null;
}
EVR.Album.Grid.prototype.start_flicker = function()
{
   var current = this;
   this.interval = window.setInterval(
      function()
      {
	 current.flicker();
      }, ALBUM_BEAM_FLICKER_RATE);
}
EVR.Album.Grid.prototype.flicker = function()
{
   var beams = this.beams;
   for (var ii = 0; ii < beams.length; ii++)
   {
      beams[ii].set_color();
   }
}
EVR.Album.Grid.prototype.toString = function()
{
   return "[object EVR.Album.Grid]";
}
EVR.Album.Grid.Beam = function(container)
{
   this.container = container;
   this.set_element();
   this.container.appendChild(this.element);
}
EVR.Album.Grid.Beam.prototype.set_element = function()
{
   var element = document.createElement("div");
   var style = element.style;
   style.position = "absolute";
   style.zIndex = 4;
   style.fontSize = "0px";
   this.element = element;
   this.set_dimensions();
   this.set_color();
   this.set_position();
   this.set_opacity();
}
EVR.Album.Grid.Beam.prototype.set_dimensions = function()
{
   var size = this.container.clientHeight * ALBUM_BEAM_SIZE;
   var style = this.element.style;
   style.width = size;
   style.height = size;
}
EVR.Album.Grid.Beam.prototype.set_color = function()
{
   var color = this.choose_color();
   this.element.style.background = color;
}
EVR.Album.Grid.Beam.prototype.choose_color = function()
{
   var colors = ALBUM_BEAM_COLORS;
   var max = colors.length - 1;
   var index = Math.get_random_int(0, max);
   return colors[index];
}
EVR.Album.Grid.Beam.prototype.set_position = function()
{
   var style = this.element.style;
   style.top = Math.get_random_int(0, 100) + "%";
   style.left = Math.get_random_int(0, 100) + "%";
}
EVR.Album.Grid.Beam.prototype.set_opacity = function()
{
   var opacity = ALBUM_BEAM_OPACITY;
   var style = this.element.style;
   style.filter = "alpha(opacity=" + parseInt(opacity * 100) + ")";
   style.opacity = opacity;
}
EVR.Album.Grid.Beam.prototype.hide = function()
{
   this.container.removeChild(this.element);
}
EVR.Album.Grid.Beam.prototype.toString = function()
{
   return "[object EVR.Album.Grid.Beam]";
}
<?php
namespace account;
require_once "verify_user_credentials.php";
require_once "add_user_cookie.php";
submit_login_request();
function submit_login_request()
{
   $name = $_GET["name"];
   $password = $_GET["pass"];
   $errors = verify_user_credentials($name, $password);
   if ($errors->count() == 0)
   {
      add_user_cookie($name);
   }
   echo $errors;
}
<?php
namespace account;
class Errors
{
   private $errors = array();
   public function __toString()
   {
      $list = "";
      $errors = $this->errors;
      foreach ($errors as $index => $error)
      {
         $list .= $error;
         if ($index < count($errors) - 1)
         {
            $list .= "\n";
         }
      }
      return $list;
   }
   public function add($message)
   {
      $this->errors[] = $message;
   }
   public function count()
   {
      return count($this->errors);
   }
}
<?php
namespace account;
require_once "Mail.php";
$GLOBALS["EMAIL_SENDER"] = "VSROYGBIV <frank@cyclops.asia>";
$GLOBALS["PASSWORD_EMAIL_SUBJECT"] = 
   "Your new password for Emoticon Vs. Rainbow";
$GLOBALS["PASSWORD_EMAIL_PREFACE"] = "Your new password is";
$GLOBALS["PASSWORD_EMAIL_POSTSCRIPT"] =
   "You can change this password before logging-in (@ http://vsroygbiv.com)";
class Password_Mail extends Mail
{
   public function __construct($recipient, $password)
   {
      parent::__construct(
         $recipient, $GLOBALS["EMAIL_SENDER"],
         $GLOBALS["PASSWORD_EMAIL_SUBJECT"]);
      $this->password = $password;
   }
   protected function build_message()
   {
      $message = $GLOBALS["PASSWORD_EMAIL_PREFACE"] . " ";
      $message .= $this->password . "\n";
      $message .= $GLOBALS["PASSWORD_EMAIL_POSTSCRIPT"] . "\n";
      return $message;
   }
}
3.238.121.7
3.238.121.7
3.238.121.7
 
July 19, 2017


f1. BOSS

Games are corrupt dissolutions of nature modeled on prison, ordering a census from the shadows of a vile casino, splintered into shattered glass, pushing symbols, rusted, stale, charred, ultraviolet harbingers of consumption and violence, badges without merit that host a disease of destruction and decay.

You are trapped. You are so trapped your only recourse of action is to imagine an escape route and deny your existence so fully that your dream world becomes the only reality you know. You are fleeing deeper and deeper into a chasm of self-delusion.

While you're dragging your listless, distending corpus from one cell to another, amassing rewards, upgrades, bonuses, achievements, prizes, add-ons and status boosts in rapid succession, stop to think about what's inside the boxes because each one contains a vacuous, soul-sucking nightmare.

Playing can be an awful experience that spirals one into a void of harm and chaos, one so bad it creates a cycle between the greater and lesser systems, each breaking the other's rules. One may succeed by acting in a way that ruins the world.