<?php

class Mixes extends Page
{
   public function __construct()
   {
      parent::__construct();
      $this->map = new Navigation_Map();
   }
}
<?php

define("IMAGE_FORMAT", "png");
define("FONT_DIRECTORY", "/usr/share/fonts");
define("DEFAULT_FONT_SIZE", "16");
define("DEFAULT_FONT_WEIGHT", 500);
define("DEFAULT_COLOR", "Black");
define("DEFAULT_FONT_NAME", "FreeSans");
define("DEFAULT_BACKGROUND", "#00000000");
define("DEFAULT_HORIZONTAL_PADDING", 16);
define("DEFAULT_VERTICAL_PADDING", 0);
define("DEFAULT_STROKE_WIDTH", 0);
define("DEFAULT_STROKE_COLOR", "White");

class Label extends Image
{
   public $_image;
   private $_text;

   public function __construct(
      $text, $path=null, $font_size=null, $font_weight=null, $color=null,
      $font_name=null, $background=null, $horizontal_padding=null,
      $vertical_padding=null, $stroke_width=null, $stroke_color=null)
   {
      if ($path)
      {
         parent::__construct($path);
      }
      $this->_text = $text;
      $this->_font_size = $font_size;
      $this->_font_weight = $font_weight;
      $this->_color = $color;
      $this->_font_name = $font_name;
      $this->_background = $background;
      $this->_horizontal_padding = $horizontal_padding;
      $this->_vertical_padding = $vertical_padding;
      $this->_stroke_width = $stroke_width;
      $this->_stroke_color = $stroke_color;
      $this->initialize_label();
   }

/*    public function __set($name, $value) */
/*    { */
/*       if ($value === null) */
/*       { */
/*          $value = $this->find_definition($name); */
/*       } */
/*       if ($name[0] != "_") */
/*       { */
/*          parent::__set($name, $value); */
/*       } */
/*       else */
/*       { */
/*          $this->$name = $value; */
/*       } */
/*    } */

/*    private function find_definition($name) */
/*    { */
/*       $name = strtoupper(ltrim($name, "_")); */
/*       $class_prefix = strtoupper(get_class($this)) . "_"; */
/*       if (isset($GLOBALS[$class_prefix . $name])) */
/*       { */
/*          return $GLOBALS[$class_prefix . $name]; */
/*       } */
/*       if (isset($GLOBALS[$name])) */
/*       { */
/*          return $GLOBALS[$name]; */
/*       } */
/*       if (defined("DEFAULT_" . $name)) */
/*       { */
/*          return constant("DEFAULT_" . $name); */
/*       } */
/*    }          */

   private function initialize_label()
   {
      $this->_image = new Imagick();
      $specification = $this->create_specification();
      $text_properties =
         $this->_image->queryFontMetrics($specification, $this->_text);
      $this->create_background($text_properties);
      $this->_image->setImageFormat(IMAGE_FORMAT);
      $this->_image->drawImage($specification);
   }

   private function create_background($text_properties)
   {
      $this->_image->newImage(
         $text_properties["textWidth"] + $this->_horizontal_padding,
         $text_properties["textHeight"] + $this->_vertical_padding,
         $this->_background);
   }

   private function create_specification()
   {
      $specification = new ImagickDraw();
      $specification->setGravity(Imagick::GRAVITY_CENTER);
      $specification->setFontSize($this->_font_size);
      $specification->setFontWeight($this->_font_weight);
      $specification->setFillColor($this->_color);
      $font_path = $this->find_font($this->_font_name);
      $specification->setFont($font_path);
      $specification->annotation(0, 0, $this->_text);
      return $specification;
   }

   private function find_font($name)
   {
      $expression = $name . ".*";
      $font_file = file\find_file($expression, FONT_DIRECTORY);
      return $font_file;
   }
}
<?php

include_files(dirname(__FILE__) . "/operations");
function include_files($path)
{
   $directory = opendir($path);
   while ($file = readdir($directory))
   {
      if ($file[0] == '.')
      {
         continue;
      }
      $absolute = $path . "/" . $file;
      if (is_dir($absolute))
      {
         include_files($absolute);
      }
      if (fnmatch("*.php", $absolute))
      {
         require_once $absolute;
      }
   }
}
<?php
namespace text;

require_once "translate_text_to_markup.php";

function translate_plain_text_file_to_markup($file_path)
{
   $text = file_get_contents($file_path);
   $markup = translate_text_to_markup($text);
   return $markup;
}
<?php
namespace text;

function skip_extra_white_space($text, $ii, $char=" ")
{
   while ($text[$ii+1] == $char)
   {
      $ii++;
   }
   return $ii;
}
<?php
namespace text;

require_once "skip_extra_white_space.php";

function translate_text_to_markup($text)
{
   $markup = "<p>\n";
   $paragraph_char_count = 0;
   for ($ii = 0; $ii < strlen($text); $ii++)
   {
      $fragment = $text[$ii];
      if ($text[$ii] == " " && isset($text[$ii+1]) && $text[$ii+1] == " ")
      {
         $fragment = "&nbsp; ";
         $ii = skip_extra_white_space($text, $ii);
      }
      elseif ($text[$ii] == "\n")
      {
         if (isset($text[$ii+1]) && $text[$ii+1] == "\n")
         {
            $fragment = "\n</p>\n<p>\n";
            $ii = skip_extra_white_space($text, $ii, "\n");
         }
         else
         {
            $fragment = "";
         }
      }
      $markup .= $fragment;
   }
   $markup .= "\n</p>\n";
   return $markup;
}
216.73.216.13
216.73.216.13
216.73.216.13
 
July 19, 2017


f1. BOSS

Games are corrupt dissolutions of nature modeled on prison, ordering a census from the shadows of a vile casino, splintered into shattered glass, pushing symbols, rusted, stale, charred, ultraviolet harbingers of consumption and violence, badges without merit that host a disease of destruction and decay.

You are trapped. You are so trapped your only recourse of action is to imagine an escape route and deny your existence so fully that your dream world becomes the only reality you know. You are fleeing deeper and deeper into a chasm of self-delusion.

While you're dragging your listless, distending corpus from one cell to another, amassing rewards, upgrades, bonuses, achievements, prizes, add-ons and status boosts in rapid succession, stop to think about what's inside the boxes because each one contains a vacuous, soul-sucking nightmare.

Playing can be an awful experience that spirals one into a void of harm and chaos, one so bad it creates a cycle between the greater and lesser systems, each breaking the other's rules. One may succeed by acting in a way that ruins the world.