from pygame import font

from GameChild import *

class Font(font.Font, GameChild):

    def __init__(self, parent, size):
        GameChild.__init__(self, parent)
        font.Font.__init__(self, self.get_resource("font", "path"), size)
import os
import time

from pygame import image

from GameChild import *
from Input import *

class ScreenGrabber(GameChild):

    def __init__(self, game):
        GameChild.__init__(self, game)
        self.subscribe_to(Input.command_event, self.save_display)

    def save_display(self, event):
        if event.command == "capture-screen":
            directory = self.get_configuration()["screen-capture-save-dir"]
            if not os.path.exists(directory):
                os.mkdir(directory)
            name = time.ctime().replace(" ", "-") + ".png"
            path = os.path.join(directory, name)
            capture = image.save(self.get_screen(), path)
from esp_hadouken.sprite.Sprite import *
from esp_hadouken.pgfw.GameChild import *

class Diortem(Sprite):

    def __init__(self, parent):
        GameChild.__init__(self, parent)
        self.init_sprite()

    def init_sprite(self):
        configuration = self.get_configuration()
        image_path = self.get_resource("diortem", "image-path")
        Sprite.__init__(self, self.parent, image_path, self.parent)
from os import walk, remove
from os.path import sep, join, exists, realpath, relpath
from re import findall

from Configuration import *

class Setup:

    config = Configuration(local=True)

    @classmethod
    def remove_old_mainfest(self):
        path = "MANIFEST"
        if exists(path):
            remove(path)

    @classmethod
    def build_package_list(self):
        packages = []
        for root, dirs, files in walk("esp_hadouken"):
            packages.append(root.replace(sep, "."))
        return packages

    @classmethod
    def build_data_map(self):
        install_root = self.config["resources-install-path"]
        include = [(install_root, ["config", "hi-scores"])]
        exclude = map(realpath,
                      [".git", "esp_hadouken", "resources/local", "dist",
                       "build"])
        for root, dirs, files in walk("."):
            removal = []
            for directory in dirs:
                if realpath(join(root, directory)) in exclude:
                    removal.append(directory)
            for directory in removal:
                dirs.remove(directory)
            if root != ".":
                destination = join(install_root, relpath(root))
                listing = []
                for file_name in files:
                    listing.append(join(root, file_name))
                include.append((destination, listing))
        return include

    @classmethod
    def translate_title(self):
        return self.config["game-title"].replace(" ", "-")

    @classmethod
    def build_description(self):
        return "\n%s\n%s\n%s" % (file("description").read(),
                                 "Changelog\n=========",
                                 self.translate_changelog())

    @classmethod
    def translate_changelog(self):
        translation = ""
        for line in file("changelog"):
            line = line.strip()
            if line.startswith("esp-hadouken"):
                version = findall("\((.*)\)", line)[0]
                translation += "\n%s\n%s\n" % (version, "-" * len(version))
            elif line and not line.startswith("--"):
                if line.startswith("*"):
                    translation += line + "\n"
                else:
                    translation += "  " + line + "\n"
        return translation
import re
import os
from sys import argv
from os.path import exists, join

import pygame

class Configuration(dict):

    assignment_operator = "="
    comments_operator = "#"
    field_separator = ","
    keys_prefix = "keys_"
    
    int_parameters = [
        "display-frame-duration", "display-wait-duration",
        "introduction-diortem-y", "overworld-toy-y", "overworld-wall-y",
        "overworld-dot-y", "joy-advance", "overworld-bandits-margin",
        "ending-score-size", "background-music-channel-id",
        "octo-level-min-gap", "octo-level-barrier-height",
        "octo-level-scroll-speed", "level-checker-width",
        "tooth-level-scroll-speed", "circulor-level-scroll-speed",
        "diortem-level-scroll-speed", "horse-level-scroll-speed",
        "horse-level-step-limit", "level-exit-alpha", "joy-pause",
        "introduction-prompt-size", "introduction-controls-height",
        "introduction-controls-size", "introduction-controls-offset",
        "introduction-controls-alpha", "timer-max-time",
        "scoreboard-palette-length", "scoreboard-prompt-margin",
        "scoreboard-prompt-text-size", "scoreboard-palette-brightness",
        "ending-input-message-y", "ending-input-message-size",
        "scoreboard-padding", "scoreboard-row-height",
        "scoreboard-interval-length", "scoreboard-width", "scoreboard-alpha",
        "scoreboard-rank-size", "scoreboard-total-size",
        "scoreboard-initials-size", "scoreboard-split-size",
        "scoreboard-initials-margin", "scoreboard-heading-height",
        "scoreboard-heading-checker-count", "scoreboard-heading-margin",
        "scoreboard-heading-title-size", "scoreboard-heading-title-indent",
        "scoreboard-heading-title-offset", "distance-text-size"]

    float_parameters = [
        "dot-thrust-magnitude", "dot-initial-blink-frequency",
        "dot-max-blink-frequency", "introduction-entrance-speed",
        "introduction-exit-speed", "level-max-dot-displacement",
        "tooth-level-switch-frequency", "circulor-level-speed",
        "distance-modifier"]

    list_parameters = [
        "keys-up", "keys-right", "keys-down", "keys-left", "keys-quit",
        "keys-pause", "sprite-inner-palette", "sprite-outer-palette",
        "keys-advance", "keys-capture-screen", "keys-reset",
        "octo-level-palette", "horse-level-palette", "diortem-level-palette",
        "circulor-level-palette", "tooth-level-palette", "keys-pause",
        "keys-mute", "keys-skip", "keys-previous", "keys-next",
        "game-platforms", "keys-fullscreen"]

    tuple_parameters = [
        "introduction-toy-position", "introduction-prompt-position",
        "display-dimensions", "octo-level-dimensions",
        "octo-level-dot-position", "octo-level-bandit-position",
        "octo-level-rect-position", "diortem-level-dimensions",
        "diortem-level-dot-position", "diortem-level-bandit-position",
        "horse-level-dimensions", "horse-level-dot-position",
        "horse-level-bandit-position", "circulor-level-dimensions",
        "circulor-level-dot-position", "circulor-level-bandit-position",
        "tooth-level-dimensions", "tooth-level-dot-position",
        "tooth-level-bandit-position", "ending-toy-size", "ending-toy-position",
        "ending-plate-position", "octo-level-void-padding",
        "octo-level-spawn-range", "level-blink-frequency-range",
        "tooth-level-void-padding", "tooth-level-radius-range",
        "tooth-level-spawn-range", "diortem-level-void-padding",
        "diortem-level-segment-width-range", "diortem-level-shift-range",
        "diortem-level-segment-height-range", "diortem-level-leg-range",
        "circulor-level-height-range", "circulor-level-base-range",
        "circulor-level-void-padding", "horse-level-size-range",
        "horse-level-void-padding", "scoreboard-prompt-dimensions",
        "scoreboard-column-widths", "distance-dimensions"]

    boolean_parameters = []
    true_values = ["yes", "y", "true", "t", "1"]

    path_values = [
        "dot-image-path", "introduction-bg-path", "toy-image-path",
        "overworld-bg-path", "overworld-wall-path", "screen-capture-save-dir",
        "overworld-bandits-path", "level-bandit-sprite-path", "ending-bg-path",
        "ending-plate-path", "introduction-audio-path", "overworld-audio-path",
        "level-audio-path", "ending-audio-path", "horse-level-maze-path",
        "level-failure-sound", "level-success-sound", "sfx-path",
        "level-exit-path", "pause-image-path", "display-icon-path", "font-path",
        "resources-install-path", "scoreboard-scores-path"]
    
    def __init__(self, local=False):
        self.local = local
        self.set_file_path()
        self.parse()

    def set_file_path(self):
        path = "config"
        installed_path = join("/usr/local/share/esp-hadouken/", path)
        if exists(installed_path) and self.use_installed_file():
            path = installed_path
        self.file_path = path

    def use_installed_file(self):
        if "-l" in argv or self.local:
            return False
        return True
    
    def parse(self):
        for line in file(self.file_path):
            line = line.strip()
            if len(line) > 0 and line[0] != self.comments_operator:
                (lval, rval) = map(
                    str.strip, line.split(self.assignment_operator))
                if lval in self.int_parameters:
                    rval = int(rval)
                if lval in self.float_parameters:
                    rval = float(rval)
                if lval in self.boolean_parameters:
                    rval = True if self.is_true_value(rval) else False
                if lval in self.path_values:
                    rval = self.translate_path(rval)
                if lval in self.tuple_parameters:
                    rval = eval(rval)
                if lval in self.list_parameters:
                    rval = map(str.strip, rval.split(self.field_separator))
                    if self.is_key_assignment(lval):
                        rval = map(lambda key: getattr(pygame, key), rval)
                self[lval] = rval

    def translate_path(self, rval):
        new = ""
        if rval[0] == "/":
            new += "/"
        return new + os.path.join(*rval.split("/"))

    def is_true_value(self, rval):
        return rval.lower() in self.true_values

    def is_key_assignment(self, lval):
        pattern = "^" + self.keys_prefix + "*"
        return re.match(pattern, lval) is not None
216.73.216.5
216.73.216.5
216.73.216.5
 
June 23, 2019

is pikachu dead

yes and how about that for a brain tickler that what you're seeing all along was a ghost. we used a digital stream of bits that in the future we call blood to recreate everything as a malleable substance that is projected through computers over a massive interstellar network that runs faster than the speed of light in order to simultaneously exist at every moment in time exactly the same way effectively creating a new dimension through which you can experience the timeless joy of video games. you can press a button and watch the impact of your actions instantaneously resonate eternally across an infinite landscape as you the master of a constantly regenerating universe supplant your reality with your imagination giving profoundly new meaning to the phrase what goes around comes around as what comes around is the manifestation of the thoughts you had before you were aware of them. thoughts before they were thought and actions before they were done! it's so revolutionary we saved it for 10,000 years from now but it's all recycled here in the past with you at the helm and the future at the tips of your fingers