<?php
namespace printf;

function pre_print_r($string)
{
   echo("<pre>\n");
   print_r($string);
   echo("\n</pre>\n");
}
<?php
namespace tree;

function get_full_paths(
   $node, $skip_root=False, $path=array(), $paths=array(), $depth=0)
{
   if ($depth > 0 || !$skip_root)
   {
      $path[] = $node->content;
   }
   if (isset($node->children))
   {
      foreach ($node->children as $child)
      {
         $paths = get_full_paths($child, $skip_root, $path, $paths, $depth + 1);
      }
   }
   if (!isset($node->children))
   {
      $paths[] = $path;
   }
   return $paths;
}
<?php
namespace tree;

class Node
{
   public function __construct($content)
   {
      $this->content = $content;
   }
}
<?php
namespace tree;

require_once "Node.php";

function array_to_tree($array, $root=null)
{
   if (is_null($root))
   {
      $root = new Node($array[0]);
      array_splice($array, 0, 1);
   }
   for ($ii = 0; $ii < count($array); $ii++)
   {
      $child = new Node($array[$ii]);
      $root->children[] = $child;
      if ($ii < count($array) - 1)
      {
         array_to_tree(array_slice($array, $ii+1), $child);
      }
   }
   return $root;
}
<?php
namespace tree;

function get_paths_terminating_at_root(
   $node, $length=null, $path=array(), $depth=0, $paths=array())
{
   $path[] = $node->content;
   if (isset($node->children))
   {
      foreach ($node->children as $child)
      {
         $paths = get_paths_terminating_at_root(
            $child, $length, $path, $depth + 1, $paths);
         if ($depth == 0)
         {
            $paths = get_paths_terminating_at_root(
               $child, $length, array(), $depth + 1, $paths);
         }
      }
   }
   if (!isset($node->children))
   {
      if (is_null($length) || count($path) == $length)
      {
         $paths[] = $path;
      }
   }
   rsort($paths);
   return $paths;
}
<?php
namespace tree;

require_once "Node.php";

function matrix_to_tree($matrix, $root=null, $ii=0)
{
   if (is_null($root))
   {
      $root = new Node("Root");
   }
   foreach ($matrix[$ii] as $ancestor)
   {
      $child = new Node($ancestor);
      $root->children[] = $child;
      if ($ii < count($matrix) - 1)
      {
         matrix_to_tree($matrix, $child, $ii + 1);
      }
   }
   return $root;
}
<?php
namespace tree;

require_once "Node.php";

function string_to_tree($str, $root=null)
{
   if (is_null($root))
   {
      $root = new Node($str[0]);
      $str = substr($str, 1);
   }
   for ($ii = 0; $ii < strlen($str); $ii++)
   {
      $child = new Node($str[$ii]);
      $root->children[] = $child;
      if ($ii < strlen($str) - 1)
      {
         string_to_tree(substr($str, $ii+1), $child);
      }
   }
   return $root;
}
<?php

class Node implements Iterator
{
   public $_value = null;
   public $_next = null;
   private $_junctions = array();
   private $_retreating = False;
   private $_current;
   
   public function __construct($value)
   {
      $this->_value = $value;
      $this->_current = $this;
   }

   public function __toString()
   {
      return is_object($this->_value) ? "<Object>" : (string) $this->_value;
   }

   final public function key() { return sizeof($this->_junctions); }
   final public function current() { return $this->_current; }
   final public function valid() { return $this->_current == True; }
   final public function rewind()
   {
      $this->_current = $this;
      $this->_junctions = array();
      $this->_retreating = False;
   }
   
   final public function next()
   {
      while ($this->_current)
      {
         if (is_object($this->_current->_value) && !$this->_retreating)
         {
            array_push($this->_junctions, $this->_current);
            $this->_current = $this->_current->_value;
            return;
         }
         if ($this->_current->_next)
         {
            $this->_current = $this->_current->_next;
            $this->_retreating = False;
            return;
         }
         $this->_current = array_pop($this->_junctions);
         $this->_retreating = True;
      }
   }

   final public function count()
   {
      return ((is_object($this->_value)) ? $this->_value->count() : 0) +
         (($this->_next) ? $this->_next->count() : 0) + 1;
   }

   final public function measure_depth()
   {
      $current = $this;
      while ($current)
      {
         if (is_object($current->_value))
         {
            $nodes[] = 1 + $current->_value->measure_depth();
         }
         $current = $current->_next;
      }
      return ($nodes) ? max($nodes) : 1;
   }

   public function adopt($new, $unique, $offset=0, $additional_unique_field="")
   {
      if ($unique)
      {
         if ($this->replace_child($new, $offset, $additional_unique_field))
         {
            return;
         }
      }
      $this->insert_child($new);
   }

   private function replace_child($new, $offset=0, $additional_field="")
   {
      $current_offset = 0;
      $current = $this->_value;
      while ($current && $next = $current->_next)
      {
         $fields = array("_name", $additional_field);
         if ($this->match_fields($next, $new, $fields))
         {
            if ($current_offset++ == $offset)
            {
               $new->_next = $next->_next;
               $current->_next = $new;
               return True;
            }
         }
         $current = $current->_next;
      }
      return False;
   }

   private function match_fields($current, $new, $fields)
   {
      if (!is_array($fields)) $fields = array($fields);

      foreach ($fields as $field)
      {
         if ($field && $current->$field != $new->$field)
         {
            return False;
         }
      }
      return True;
   }

   private function insert_child($new)
   {
      if ($this->check_for_static_data())
      {
         echo "Can't adopt $new, static data exists in parent\n";
         return;
      }
      if (is_null($this->_value))
      {
         $this->_value = $new;
         return;
      }
      $current = $this->_value;
      while ($current->_next && $current = $current->_next);
      $current->_next = $new;
   }

   private function check_for_static_data()
   {
      if ($this->_value && !is_object($this->_value))
      {
         return True;
      }
      return False;
   }

   public function remove_child($name, $offset=0)
   {
      $previous = null;
      $current = $this->_value;
      $current_offset = 0;
      while ($current)
      {
         if ($current->_name == $name)
         {
            if ($offset == $current_offset++)
            {
               $this->delete_node($current, $previous);
               return True;
            }
         }
         $previous = $current;
         $current = $current->_next;
      }
      return False;
   }

   private function delete_node($node, $previous=null)
   {
      if (!$previous)
      {
         $this->_value = $node->_next;
         return;
      }
      $previous->_next = $node->_next;
   }

   public function search(
      $token, $recursive=False, $match_by_class=False, $offset=null,
      $include_root=True, $depth=0, $current_offset=0, $matches=array())
   {
      if ($include_root || $depth > 0)
      {
         $this->add_match(
            $token, $matches, $match_by_class, $offset, $current_offset);
      }
      if (is_object($this->_value) && ($recursive || $depth == 0))
      {
         $matches = $this->_value->search(
            $token, $recursive, $match_by_class, $offset, $include_root, $depth+1,
            0, $matches);
      }
      if ($depth > 0 && $this->_next)
      {
         $matches = $this->_next->search(
            $token, $recursive, $match_by_class, $offset, $include_root, $depth,
            $current_offset, $matches);
      }
      return is_array($matches) && sizeof($matches) == 1 ? $matches[0] : $matches;
   }

   private function add_match(
      $token, &$matches, $match_by_class, $offset, &$current_offset)
   {
      $match = $this->inspect_token($token, $match_by_class);
      if (!is_null($match))
      {
         $current_offset++;
         if (is_null($offset) || $offset == $current_offset)
         {
            if (!is_array($matches))
            {
               $matches = array($matches);
            }
            $matches[] = $match;
         }
      }
   }

   protected function find_next_capable_sibling($method)
   {
      $match = method_exists($this, $method) ? $this : null;
      if (!$match)
      {
         if ($this->_next)
         {
            $match = $this->_next->find_next_capable_sibling($method);
         }
      }
      return $match;
   }

   public function find_next_particular_sibling($class_name)
   {
      $match = $this instanceof $class_name ? $this : null;
      if (!$match)
      {
         if ($this->_next)
         {
            $match = $this->_next->find_next_particular_sibling($class_name);
         }
      }
      return $match;
   }
}
216.73.216.141
216.73.216.141
216.73.216.141
 
March 22, 2020

The chicken nugget business starter kit is now available online! Send me any amount of money through Venmo or PayPal, and I will mail you a package which will enable you to start a chicken nugget business of your own, play a video game any time you want, introduce a new character into your Animal Crossing village, and start collecting the chicken nugget trading cards.

The kit includes:

  • jellybean
  • instruction manual
  • limited edition trading card

By following the instructions you'll learn how to cook your own chicken or tofu nugget and be well on your way to financial success. I'm also throwing in one randomly selected card from the limited edition trading card set. Collect them, trade them, and if you get all eighteen and show me your set, I will give you an exclusive video game product.

All orders are processed within a day, so you can have your kit on your doorstep as quickly as possible. Don't sleep on this offer! Click the PayPal button or send a Venmo payment of any amount to @ohsqueezy, and in a matter of days you'll be counting money and playing video games.

PayPal me