<?php
namespace entities\html;

class Input
{
   public function __construct(
      $name=null, $type=null, $value=null, $class=null, $clear_on_focus=false)
   {
      $this->name = $name;
      $this->type = $type;
      $this->value = $value;
      $this->class = $class;
      $this->clear_on_focus = $clear_on_focus;
   }
   public function __toString()
   {
      return $this->build_html();
   }
   private function build_html()
   {
      $markup = "<input";
      $markup .= $this->build_assignments();
      if ($this->clear_on_focus)
      {
         $markup .= " onFocus=\"this.value='';this.style.color='black'\"";
      }
      $markup .= "/>\n";
      return $markup;
   }
   protected function build_assignments()
   {
      $assignments = $this->build_assignment("name");
      $assignments .= $this->build_assignment("type");
      $assignments .= $this->build_assignment("value");
      $assignments .= $this->build_assignment("class");
      return $assignments;
   }
   private function build_assignment($name)
   {
      $value = $this->$name;
      if (!is_null($value))
      {
         return " $name=\"$value\"";
      }
      return null;
   }
}
<?php
namespace entities\html;

class Page
{
   private $scripts = array();
   public function __construct($title=null)
   {
      $this->set_title($title);
      $this->css_path = $GLOBALS["CSS_PATH"];
   }
   protected function set_title($title)
   {
      $this->title = $title;
   }
   public function __toString()
   {
      return $this->build_html();
   }
   private function build_html()
   {
      $markup = "<html>\n";
      $markup .= "<head>\n";
      $markup .= $this->build_head();
      $markup .= "</head>\n";
      $markup .= $this->build_body();
      $markup .= "</html>\n";
      return $markup;
   }
   protected function build_head()
   {
      $markup = $this->build_title();
      $markup .= $this->build_style_link();
      $markup .= $this->build_script_tags();
      $markup .= $this->build_description();
      $markup .= $this->build_thumbnail_link();
      $markup .= $this->build_favicon_link();
      return $markup;
   }
   private function build_title()
   {
      $markup = "<title>" . $this->title . "</title>\n";
      $markup .= new Meta($this->title, "title");
      return $markup;
   }
   private function build_style_link()
   {
      $tag = "<link href=\"" . $this->css_path . "\" rel=\"stylesheet\">\n";
      return $tag;
   }
   protected function build_script_tags()
   {
      $markup = "";
      foreach ($this->scripts as $path)
      {
         $markup .= new Script($path);
      }
      return $markup;
   }
   private function build_description()
   {
      return new Meta($GLOBALS["PAGE_DESCRIPTION"], "description") . "\n";
   }
   private function build_thumbnail_link()
   {
      $tag = "<link rel=\"image_src\"";
      $tag .= " href=\"" . $GLOBALS["THUMBNAIL_PATH"] . "\"/>";
      return $tag;
   }
   private function build_favicon_link()
   {
      return new Link("shortcut icon", $GLOBALS["FAVICON_PATH"]);
   }
   private function build_body()
   {
      $markup = "<body>\n";
      $markup .= $this->build_content();
      $markup .= "</body>\n";
      return $markup;
   }
   protected function build_content()
   {
      return "";
   }
   protected function add_script($path)
   {
      $this->scripts[] = $path;
   }
}
<?php
namespace entities\html;

class Script
{
   public function __construct($path=null, $content=null)
   {
      $this->path = $path;
      $this->content = $content;
   }
   public function __toString()
   {
      return $this->build_html();
   }
   public function build_html()
   {
      $markup = "<script";
      if (!is_null($this->path))
      {
         $markup .= " src=\"" . $this->path . "\"";
      }
      $markup .= ">";
      $markup .= $this->build_content();
      $markup .= "</script>\n";
      return $markup;
   }
   protected function build_content()
   {
      return $this->content;
   }
}
<?php
namespace entities\html;

class A extends Element
{
   public function __construct($href=null, $content=null, $id=null, $class=null)
   {
      parent::__construct("a", $id, $class);
      $this->add_attribute("href", $href);
      $this->content = $content;
   }
   protected function build_content()
   {
      $content = $this->content;
      if (is_null($content))
      {
         $content = $this->get_attribute("href");
      }
      return $content;
   }
}
<?php
namespace entities\html;

class IFrame extends Element
{
   public function __construct($id, $src, $width, $height)
   {
      parent::__construct("iframe", $id);
      $this->add_attribute("src", $src);
      $this->add_attribute("width", $width);
      $this->add_attribute("height", $height);
      $this->add_attribute("frameborder", "0");
   }
}
216.73.216.142
216.73.216.142
216.73.216.142
 
August 12, 2013

I've been researching tartan/plaid recently for decoration in my updated version of Ball & Cup, now called Send. I want to create the atmosphere of a sports event, so I plan on drawing tartan patterns at the vertical edges of the screen as backgrounds for areas where spectator ants generate based on player performance. I figured I would make my own patterns, but after browsing tartans available in the official register, I decided to use existing ones instead.

I made a list of the tartans that had what I thought were interesting titles and chose 30 to base the game's levels on. I sequenced them, using their titles to form a loose narrative related to the concept of sending. Here are three tartans in the sequence (levels 6, 7 and 8) generated by an algorithm I inferred by looking at examples that reads a tartan specification and draws its pattern using a simple dithering technique to blend the color stripes.


Acadia


Eve


Spice Apple

It would be wasting an opportunity if I didn't animate the tartans, so I'm thinking about animations for them. One effect I want to try is making them look like water washing over the area where the ants are spectating. I've also recorded some music for the game. Here are the loops for the game over and high scores screens.

Game Over

High Scores